Javascript Cheat Sheet

function sum(a,b){ 
return a+b;
document.getElementID("elementID").innerHTML = "HELLO HELLO " ;
for(let i=0; i< thing.length; i++){}
while (i< thing.length){}
} while(condition) * performs action then checkes conditional *
switch(condition) {
case 1:
text = "First Option";
case 2:
text = "Second Option";
text = "Default value if none of cases are hit";
let student = {
f_name: "Tej"
l_name: "Charfi"
age: 22
height: 387
fullName : function() {
return this.firstName + " " + this.lastName;
name = student.fullName();
 \n = new Line  .length //string length  .indexOf("") //finds substring, set to -1 if not found  .lastIndexOf("") //finds last substring occurance of  .slice(num, num) // takes range  .replace("arg 1", "arg 2") //replaces arg 1 with arg 2  .charAt(x) //characters at index x 


<button onclick="function();">
Click here

onclick, oncontextmenu, ondblclick, onmousedown, onmouseenter, onmouseleave, onmousemove, onmouseover, onmouseout, onmouseup

onkeydown, onkeypress, onkeyup

onabort, onbeforeunload, onerror, onhashchange, onload, onpageshow, onpagehide, onresize, onscroll, onunload

onblur, onchange, onfocus, onfocusin, onfocusout, oninput, oninvalid, onreset, onsearch, onselect, onsubmit

ondrag, ondragend, ondragenter, ondragleave, ondragover, ondragstart, ondrop

oncopy, oncut, onpaste

onabort, oncanplay, oncanplaythrough, ondurationchange, onended, onerror, onloadeddata, onloadedmetadata, onloadstart, onpause, onplay, onplaying, onprogress, onratechange, onseeked, onseeking, onstalled, onsuspend, ontimeupdate, onvolumechange, onwaiting

animationend, animationiteration, animationstart

transitionend, onmessage, onmousewheel, ononline, onoffline, onpopstate, onshow, onstorage, ontoggle, onwheel, ontouchcancel, ontouchend, ontouchmove, ontouchstart


  • .MAX_VALUE //largest possible number in JS
  • /MIN_VALUE // smalles possible number in JS
  • .NEGATIVE_INFINITY / .POSITIVE_INFINITY // -Infiniti and +Infinity
  • .pow(x,2) //x²
  • .sqrt(num)
  • .abs(x) //absolute value
  • .ceil // round up
  • .floor //round down
  • .sin / .cos / .log


var d = new Date();
a = d.getDay(); // getting the weekday

getDate(); // day as a number (1-31)
getDay(); // weekday as a number (0-6)
getFullYear(); // four digit year (yyyy)
getHours(); // hour (0-23)
getMilliseconds(); // milliseconds (0-999)
getMinutes(); // minutes (0-59)
getMonth(); // month (0-11)
getSeconds(); // seconds (0-59)
getTime(); // milliseconds since 1970

Global Functions

eval();                     // executes a string as if it was script code
String(23); // return string from number
(23).toString(); // return string from number
Number("23"); // return number from string
decodeURI(enc); // decode URI. Result: "my page.asp"
encodeURI(uri); // encode URI. Result: "my%page.asp"
decodeURIComponent(enc); // decode a URI component
encodeURIComponent(uri); // encode a URI component
isFinite(); // is variable a finite, legal number
isNaN(); // is variable an illegal number
parseFloat(); // returns floating point number of string
parseInt(); // parses a string and returns an integer

Error Handling

try {                           // block of code to try
catch(err) { // handle error

Input Validation

var x = document.getElementById("mynum").value; // get input value
try {
if(x == "") throw "empty"; // error cases
if(isNaN(x)) throw "not a number";
x = Number(x);
if(x > 10) throw "too high";
catch(err) { // if there's an error
document.write("Input is " + err); // output error
console.error(err); // write the error in console
finally {
document.write("</br />Done"); // executed regardless of the try / catch result

RangeError: A number is “out of range”

ReferenceError: An illegal reference has occurred

SyntaxError: A syntax error has occurred

TypeError: A type error has occurred

URIError: An encodeURI() error has occurred




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